The goal of the game is to sink all the balls of the same type into the side
pockets and as the last move to sink the black ball with number "8" into the
appropriate pocket. The type of balls each side plays with is decided in the
opening break.
Rules:
Players use the cue to hit the white ball so that it collides with other
balls and directs them into one of the pockets.
Players take turns. A player’s turn ends when he fails to pocket at least
one of his balls or when he/she commits a foul. In case of a foul, the opponent
gets two attempts to sink in the next ball.
The black ball should only be played after sinking all the other balls of
one type. If the player sinks the black ball while he still has some of his
balls left on the table, he/she loses immediately.
Types of balls:
Full - seven balls marked by numbers 1, 2, 3, 4, 5, 6, 7,
which are player by the first player
Halves - balls played marked with numbers 9, 10, 11, 12,
13, 14, 15, which are played by the second player
Black - the ball marked by number 8, which is player by
both players after sinking all their respective balls
Terms:
Strike - hit by the cue into the white ball.
Break - the first strike into the balls in the initial
formation (stacked into the triangle shape).
Run - a series of strikes ending with a strike which did
not result in sinking a ball.
Sink - sinking a ball into one of the pockets.
Pocket - one of the six holes which the balls must be sunk
into.
Starting line - a vertical line, from which the initial
break is executed. Also the first strike after the opponent sunk the white ball
is executed from this line.
Foul - illegal play
Fouls:
Strike, after which the white ball does not touch any of the player’s balls.
Strike, which results in the white ball being sunk. The opponent then gets
to chose the starting position of the white ball on the starting line. He/she
then has to play his/her ball into the right side of the table before it touches
any of his balls. Otherwise, also his strike will be a foul.
Strike, which results in the white ball first touching of the opponent’s
balls or the black ball.
Strike, which results in sinking an opponent’s ball.
The course of the game:
Break - The balls are stacked in the initial form. One of
the players carries out a strike trying to sink in any of the balls except the
black while not committing a foul. In case he/she is successful, the player then
continues to play with the same type of balls, which he sank in as first, for
the rest of the match. The opponent plays the other type of balls. Should the
first player not succeed in sinking a ball in the break, it is the opponent’s
turn to try to achieve this. Until the strike which determines which player
plays which type of balls, both players are allowed to play (via the white ball)
into any of the balls except black (so called "open table").
Playing the balls of a particular type - once the type of
balls is determined for each player, the players take turn in runs. Each of the
them can play until he/she carries out a strike which does not result in a sunk
ball or until he/she commits a foul.
Sinking the black ball - after sinking all his/her balls
the player must sink the black ball into the pocket lying opposite to the one
into which the player sunk his/her last ball. If successful, the player wins. If
however the black ball is sunk into another pocket, he/she loses. Also, when
committing a foul when sinking the black ball into the correct pocket, the
player loses. If the player who sank his/her last ball into as second, sinks
this last ball into the same pocket as the first player, he/she must sink the
black ball into the same pocket as his/her last ball.
Controls
after sinking all his/her balls the player must sink the black ball into the
pocket lying opposite to the one into which the player sunk his/her last ball.
If successful, the player wins. If however the black ball is sunk into another
pocket, he/she loses. Also, when committing a foul when sinking the black ball
into the correct pocket, the player loses. If the player who sank his/her last
ball into as second, sinks this last ball into the same pocket as the first
player, he/she must sink the black ball into the same pocket as his/her last
ball.